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Full text of "Atari 1010 Program Recorder Owner's Guide (1982)(Atari)"

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IPlug one end of the data cord 
into either of the jacks labeled 
PERIPHERAL on the rear of 
your ATARI Home Computer. 

I Plug the other end of the data 
cord into either of the jacks 

I labeled I/O CONNECTOR at 
the rear of your ATARI 1010 
Program Recorder. 

J Plug the AC power adapter 
into a wall socket or power 
strip. Plug the smaller end 
into the hole marked POWER IN 
on the rear of your program 

Insert an ATARI BASIC car- 
■ tridge in your computer. 

5 Turn on your television and 
computer. The television 
screen will display a READY 

REC (RECORD) enables 
I the computer to save 
(record) programs or 
data onto a cassette. To 
start recording, press 
| down both the REC and 

PLAY buttons 
I simultaneously. 

iPLAY positions the tape 
so the computer can read 
information from the cas- 
sette. However, you must 
also press a key on the 
computer console (usual- 
ly the RETURN key) for 
the tape to start turning. 


ADVANCE quickly winds 
the cassette (ape forward. 

H PAUSE temporarily sus- 
pends operation of the 
Program Recorder dur- 
ing record or play, Press 
the PAUSE button once to 
suspend operation, then 
press it again to restart. 


W MBWH resets the tape 

. . J cojntei :o 000 

The tape counter 
helps you relocate a program on the 
cassette— provided you made note of 
the number in the tape counter window 
when you started recording the 


POWER LIGHT shows that 
there is power to your pro- 
gram recorder, 

REWIND quickly winds 
REWIND ■ .':::■..■-.-"" :.i..^:- 


STOP/E] stops the tape 
when pressed once. 
Press it again to eject a 
cassette tape. 

The following instructions work 
with most cassettes. However, most 
prerecorded cassettes come with 
loading instructions specifically 
written for that tape. Refer to those 
instructions when they're included 
with a cassette. 

I Make sure that an ATARI 
BASIC cartridge is inserted in 
your home computer. 

| Insert the program cassette 
' in the program recorder. 

3 Turn on your television, then 
your computer. The television 
screen will display a READY 
prompt . 

4 If you're using a prerecorded 
cassette, rewind the tape to 
its beginning and continue 
with step 6. 

5 If you are using your own 
cassette program, find the 
program you want on the tape 
by pressing either REWIND or 
ADVANCE. Use the tape counter 
to locate the program (providing 
you previously made note of its 

5 Type C L O A D and press 
RETURN. You'll hear a beep 
from the computer to remind 
you to press PLAY on the program 







7 After pressing the PLAY 
button on the program re- 
corder, press the RETURN 
key again on the computer console. 
The cassette tape will start turning 
and your computer will load the 
program into its memory. 

If you get an Error 143 or Error 
138 message on your television 
screen during a loading pro- 
cedure, your tape leader (the non- 
magnetized strip wound ahead of 
the actual recording tape) may be 
too long. As a result, the computer 
may be trying to read data where 
none exists. Rewind the tape to the 
beginning, then advance it approx- 
imately 10 counts. Now begin the 
loading procedure again. 

8 When the tape stops, your 
program has been fully 
loaded from the cassette to 
the computer. The television 
screen will display a READY 

»To list one of your own 
programs on the screen 
first load it, then type 
LIST and press RETURN. 

9 To run the program you've 
loaded into the computer 
type RUN and press 

Tape Leader 

IMake sure that an ATARI 
BASIC cartridge is inserted in 
your home computer. 

i Turn on your television, then 
. your computer. 

5 If you're saving a program to 
a blank cassette tape, set the 
counter to 000. Advance the 
tape approximately 10 counts (to 010) 
in order to get past the tape leader. 
You're now ready to record; see 
step 6. 

If you're saving a program to a 
cassette tape that already contains 
other programs, press 
ADVANCE on the pro- 
gram recorder to wind 
the tape forward to the 
end of the last program 
recorded. Then wind 
the tape forward about 
10 more counts (to make I 
sure that you don't record over 
anything) and make note of the 
tape count. Now you're ready to 
record the next program. 

6 Type C S A V E and press 
RETURN on the computer. 
You'll hear two beeps to re- 
mind you to press both PLAY and 
RECORD on the program recorder. 
Finally, press RETURN again on the 
computer. The cassette will begin 






Always write down each recorded 
program's first and last counter 
numbers for future reference. 

If you are recording on a new 
cassette, you'll see two tabs on the 
back edge of the cassette. The 
tabs make it possible for you to 
write (or save) programs to the 
cassette. To keep your programs 
or data from being accidentally 
erased, break off these tabs after 
you've finished recording on both 
sides of the tape (all prerecorded 
tapes are sold with the tabs bro- 
ken off). If you decide later that 
you want to record over data or 
programs already stored on the 
cassette, you can place cello- 
phane tape over the areas where 
the tabs were. 

The following suggestions will help 
you keep your cassettes and the 
programs they contain in good 

Keep cassettes dry. 

Do not expose cassettes to ex- 
treme heat or cold. 

Avoid touching the tape or pulling Keep cassettes away from magnets 

it out of the cassette casing. and electrical or electronic 

equipment— do not store them on 
top of or near your TV. 

Clean the tape path on your pro- 
gram recorder periodically. 

I I 

I I 

Erase head 

Record-playback head 


Pinch roller 

Clean the tape path with a good 
tape head cleaner (available at 
most record or stereo shops) or 95 
percent denatured alcohol. 

Wet a cotton swab with the cleaner 
and wipe the tape heads, capstan 
and pinch roller. Be careful not to 
leave bits of cotton behind. The 
capstan and pinch roller are best 
cleaned while they're turning. To 
do this, turn on your computer with 
an ATARI BASIC cartridge in- 
serted, press STOP/EJ. to open the 
cassette door, then press PLAY on 
the recorder. Type C L O A D and 
press RETURN on the computer 
console. When the computer 
beeps, press RETURN again. The 
capstan will turn for about 20 

To clean the exterior of your pro- 
gram recorder, first disconnect it 
from the computer and the wall 
socket, Wipe the exterior casing 
with a damp cloth. Mild detergent 
may be used, but avoid using 
strong solvents or cleaners on the 
plastic case. 

To keep track of your programs, first number your cassettes. Then 
record the cassette number and side and beginning and ending counter 
numbers for each of your programs below. 





Warning: Like any electrical appliance, this ATARI Home Computer equipment uses and pro- 
duces radio frequency energy. If it's not installed and used properly according to the instruc- 
tions in this guide, the equipment may cause interference with your radio and television recep- 

It has been type tested and found to comply with the limits for a Class B computing device in 
accordance with the specifications in Subpart J of Part IS of the FCC rules. These rules are 
designed to provide reasonable protection against such interference when the equipment is 
used in a residential setting. However, there is no guarantee that interference will not occur m 
a particular home or residence. 

If you believe this equipment is causing interference with your own or your neighbor's radio or 
television reception, try turning the equipment off and on. If the interference problem stops 
when the equipment is turned off. then the equipment is probably causing the interference. 
With the equipment turned on, you may be able to correct the problem by trying one or more 

of the following n 

i Reonent the radio or television a 
t Reposition the equipment in relation to the radio or television set, 
i Move the equipment away from the radio or television. 

> Plug the equipment into a different wall outlet so the equipment and the radio or 
television are on different branch circuits. 

n experience radio-television technician for ad- 

Every effort has been made to ensure the accuracy of the product documentation in this 
manual. However, because we are constantly improving and updating our computer software 
and hardware. ATARI, INC is unable to guarantee the accuracy of the printed material, after 
the date of publication and disclaims liability for changes, errors or omissions. 

No reproduction of this document or any portion of its contents is allowed without specific writ- 
ten permission of ATARI, INC., Sunnyvale. CA 94086. 

Atari. Inc. 
P.O. Box 61667 
Sunnyvale. CA 94086